Notable Games on TFGS

TFGames.site (TFGS) is an online gaming community specializing in transformation scenarios. Owned and operated by administrator Lashek, it is a major hub for TF media, hosting 2840 individual games and sustaining a reported 800,000 unique visits per month. At the time of writing, these are the most influential storylines available through the website. Please note that this is not intended as a complete list, and may be revised at the user's discretion.

Current Projects
''Information provided by aaaac. Received with thanks.''

Girl Life:

"Girl Life is an open-world game in our current time, for you to explore as you are thrown into a new life. You can either start out in the middle of a larger city, where you'll find yourself finding a job to pay your rent and bills. Or you visit high-school again and make new friends there. Go to the nightclub at weekends, train at the gym, go on a shopping tour or whore yourself out, it's up to you."

An in-depth life sim about living in Russia. Built in the Quest Soft Player (QSP) engine.

Trap Quest (Aika, 2012)

A text-heavy feminization adventure in which the protagonist seeks escape from a virtual world. First released in 2012, the game has undergone well over 60 updates in the past ten years.

Built with the Inform 7 engine.

Press-Switch (Skeigh, 2013):

One of the most influential visual novels in the transformation community. A male high school student in an unhappy home situation finds a reality bending remote and has misadventures with it. Notable for its impressive scope, vision and darker themes. Composed in ren'py using "liberated" art assets.

Student Transfer (jcjace45, CobaltCore, 2015)

"An ordinary high school student named John comes across an object of immense power on an otherwise ordinary day. Will he use it to pursue his own deepest desires? Or will he and his friends be caught between forces they don't understand?"

A community-sourced successor to Press-Switch, composed in ren'py using "liberated" art assets.

Format: Life-sim
Often composed in Twine, many Life Simulators replicate (to some degree) the vision of Cursed! (Anonymousman, 2011), blending feminization elements with daily routines as the protagonist undergoes a gradual (or occasionally sudden) transformation. Examples include:

Newlife by splendidostrich:

A completely text based game. The player character is turned into a woman via scientific means and has to live as a woman for a year while the machine to turn them back is built. The emphasis is on building a female character, then having turn by turn sex with randomly generated men characters. Although there is a heavy dress up element and job to go to.

Girl Life – Community edition:

A community project to translate and then expand on a Russian made life sim. Extremely popular within the community due its depth and character development.

Magical camp by HLF:

One of the most popular games within the TFGS community, with a number of games taking direct inspiration from its style and subject matter. Magical camp is about a young loser named Eric who winds up in a magical girl training camp and must act like magical girl Erica to fit in and avoid the psychopathic camp director. The game-play recalls Persona in that action is split up into days and there is an emphasis on building relationships with your teammates in order to get buffs. The transformation is a slow feminization sequence as Erica absorbs magic to be a better magical girl.

Monline by Revilo:

A bad end heavy game (where a bad end is a transformation sequence that ends the game.) The protagonist is trapped in a VR game full of transformative situations, attempting to escape unchanged. Less copied but still very influential, with a heavy emphasis on "monster girls" and anime-style artwork.

Format: CYOA games
The most common game in Twine is the Choose Your Own Adventure (CYOA) with the user choosing from multiple options then reading the results. As the programmer only needs to write prose, CYOAs form a large percentage of the overall data base, with most projects left unfinished and often used to make life simulation games. Examples include:

Lily's games:

Lily was an early twine developer who made dozens of projects of wildly different subject matter. Into the dungeon and magical girl contest were probably her most influential pieces. According one source, Lily was a "creative shotgun," blasting out highly evocative concepts even when the games were left unfinished.

Devious world by Skooma:

CYOAs by their design feature a wide range of options, sometimes resulting in a plethora of complex scenarios. Devious world features an impossibly huge variety of stories and outcomes, with even more unfinished content. Practically anything the human mind can imagine mat be found in this game.

Fanucci's Amazing Pizza! by daviezwei:

A fun, light-hearted game in which the player is transformed into the perfect delivery-person for a pizza place. The upbeat tone, humor and emphasis on consent proved highly influential, partially due to some first-rate visuals.

Format: Adventure games
Similar to traditional (D&D style) RPGs, in which a character moves along a grid through a dungeon, undergoing physical transformation (and possibly mental) as the game progresses.

Trap Quest by Aika:

The user plays a victim trapped in a VR game after winning a contest and signing a dodgy contract. The goal is to escape before being turned into a mindless bimbo. Heavy rogue-like elements and a steep difficult curve.

Feminization games
A wildly popular gaming genre, following a forced fem narrative in which the protagonist adopts (willingly or otherwise) feminine dress and behavior.